![]() On the other hand, linear maps oftentimes succeed in making the experience feel more streamlined and thought-out. ![]() Open-world sandbox games, although they can teach GTA 6 several things about game design, can sometimes feel directionless or overwhelming for players. The game seems to be focused on its story more than anything else, and a confined map could suit that format a lot better. ![]() However, after nine years of GTA 5, some players might have grown bored with the gameplay that it offers, and might be in the market for something a bit different - like what Crime Boss: Rockay City could be delivering instead. It will probably stick to its tried-and-true design - and understandably so, as it has been a massive success and influence in the game industry. Combining the traditionally action-packed genre with strategic elements from the Sid Meier's Civilization games, for example, could make gameplay feel more thoughtful and rewarding in Crime Boss: Rockay City.Īlthough GTA titles could be considered somewhat strategic, it's unlikely that GTA 6 will rival Crime Boss: Rockay City in this particular way. ![]() According to a tweet by Pavel Dobrovský, who interviewed Ingame Studio's Head Of Development Jarek Kolář, the game " combines the strategic management of a mafia empire with fast-paced missions." It's not yet known exactly what this will look like in-game, but one can only imagine that the possibilities are endless. It looks as though Crime Boss: Rockay City is headed in a more strategy-based direction than GTA 6. ![]()
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